01 Research & Planning
02 Visual Direction
04 Concept Development
05 Visual Design
06 Interaction Design
When first given this prompt my mind first jumped to social media, food, and some of the other, already existing, image sharing trends. I began thinking about the other benefits beyond the user entertainment to many of these image based applications, such as the connectivity, the constant network, our friends at our fingertips, whenever we needed them. This all lead me to want to create a mobile application that brings together a support network to help increase the chances of sobriety for recovering addicts.
Upon starting this project I knew I was going to be designing from a perspective I had never seen from before, from the eyes of someone in recovery and doing their best to stay on track. Due to this I felt it was neccessary to create a complete persona as well as do my research on recovery and therapy tactics for people in this position.
Researching helped define what screens and modules would be needed in this application to help it's users be successful in their journey towards sobriety.
My direction for Thrive's theme was to create a calming and peaceful environment that allowed it's users to become comfortable and create a sense of community.
During my sketching process I took inspiration from health and social media applications. I wanted to find elements that could help "gamify" the experience without trivializing my user's and what they're going through.
While other aspects of the application encourage users to post and interact, this feature prompts users to do something new each day and incentives them to do so. It's goal is to help bring users back day in and day out and give them the opportunity to start each day on a positive note, physically, mentally and emotionally.
Users can gain points for participation in the daily challenge, for posting and interacting within their communities, going to an event, even completing or moving toward completing one of their personal goals. This feature in the application helps remind users of their progress and encourages them to keep moving forward.
Users are prompted to input their emergency contact upon signing up for the application, that way, if needed, they have a quick and easy way to call their ICE whenever. This feature also uses the user's gps to locate nearby hospitals and suggest hotlines so no matter what they can get the help the need.
Users are allowed to be part of as many communities as they wish and are allowed to invite their friends and family to be able to post and encourage them through the application, helping strength each user's support network. Groups may be public or private and may require an access code to join, this allows for privacy and security for all of Thrive's users.
Designing for a niche market really pushed me to create a complete persona and step into their shoes to be able to create an application and environment that is cohesive to their needs and wants. Throughout the process of creating this application I constantly found myself looking back to my persona, Murphy, and scouring the internet for research, new ideas and personal stories that could help make this application better for the people it's designed for.